Above the stairs is a puzzle portal. He will repair the Pitchfork with the metal. After crossing the bridge you'll find the last bag on the right side. When first entering the Rise from the Mystral Wood a guy (Strange Man) is winking Zia to come closer. Mages of Mystralia Puzzle Solutions 100% up to 100 + 300 Free Spins Welcome Bonus Visit 18+. When she tries to pick it up goblins take it and go into the tent. Restock on manapotions if needed and head to Greyleaf. You will encounter puzzles that confound even the wisest of the old sages. Reward for beating Larde: [move] rune, this rune when tied to arctus makes spell fly forward, other two applications is adding it to creo and thus allowing to create entire road instead of one piece at time, and lastly adding this to ego creates movement spell (handy for dodging). : : : : Mages of Mystralia 11 . (Thanks Almaravarion). Put the flowers on itGo back to the City to tell the guy about the pears.Reward: Life StaffYou'll meet Anna's husband George next time when Greyleaf is attacked by the Guards of Mystralia Castle at the bridge between Haven and Greyleaf. It is time to get back to Haven, but first you may want to cross troll lake with ice road, break blockade here with hammer and go pick up magic lily bulb at end of tunnel. about the "live live live" achievement: I just got mine against the final boss (after lava grotto), Also, did you just check if you dint loot chest for rune; size one is outdoor spell challenge, as such chest spawns outdoors, Prion, did you check if simply you cant see it on one type (some runes wont appear on all types), beside that, try close and restart game, if that doesn't help either then nothing can be done expect file bug report onto forum thread / restart progress. There is a goblin who is challenging Zia to a fight. Solve it. Destroy it and it will create a bridge to a platform. Nothing much to do for now, just talk to mentor get direction and start heading to Haven, the path is straightforward route to your own spellbook. Needed Spells: Fireball Haven (again) The fourth torch is below the platform where Zia gets the Detonation Rune and fights the bug-like creature. For next part you receive [Ego], self oriented spell. You will need fireball and mirror spells for this. Reward: Purple Soulbead, From the center with the four water roads 8where you can go down to the boss later on) go northwest. Phases: Two ways to reach Haven: Walk through south exit (one blocked with breakable boulder) or use teleport next to troll lake. After beating Gargol, its time to meet earth sage, this is handy element for immedi and actus since earth is only element that no mobs will resist. Ice Arena: While following the road through the Sky Temple Zia'll reach an "Ice Arena" where she's locked in and is forced to fight goblins and goblin mages. Tomb of MageKings But before we get started, lets look at a few things to keep in mind. He asks her to light three campsites (BRAZIERS) in the mystral woods. Light the torch beneath it. Atnorth-east corner is chest with 50 soulbeads in it, reachable with ice road. Enter and defeat all monsters inside. North-east drain Your email address will not be published. As you leave, you can buy portal device from man standing near lamp post for 75 soulbeads, with this item in inventory you no longer need pay 10 soul bead fee whenever using portals (so it pays itself in 8 travels). Beside that its time to prepaire for next boss, you need: stone road and actus with good dmg (I suggest dublicate+mastery+homing+impact:hammer with earth element). Just slap him with strong spells, every 25% of his health he goes up, to interupt him complete small seal puzzle within time limit (complete all of them without fail earns you secret achievement) after 75% he drops stone clone that shoots fireballs, but 1-2 the Storm casts should be enough for each phase. He loved gaming from the moment he got a PlayStation 1 with Gran Turismo on his 7th birthday. Reward: Mystralian Elixir. It's Anna's grave. Use Duplicate Self on the right switch to open the door. hit it with detonation and create road for teleport to combat challenge (reward: [expire]-rune). Examine it, it will teleport Zia to the second ghost to be defeated. He'll give you hot Bread in return. Go right to the entrance of the sewers and pass through them. Finns rock in general, you rock specifically. . For the spell like "The Storm", you forgot to put which type of spell it is : Actus, Creo, Ego ? Makes corresponding element to fall on area on creo and makes actus ball drop from height. For Mages of Mystralia on the PlayStation 4, GameFAQs has 22 trophies. Route forward is with windmill operated platform, this is long ride so keep supplying new wind for it every once in a while during ride, do same with second windmill as well to reach valve. Now bring the Chunk of Metal to Zako in the destroyed Greyleaf at Zia's old house. Next spell on list is [Actus] (usable as ranged type, but for now its just glowing orb front of you) offensive spell that comes as fire type on default, use this to light torch near the door. First thing to do when arrive is to unlock local teleport, and with teleport unlocked road to north-east (upper side) leads to nearby city. Examine it, it will teleport Zia to the first ghost to be defeated. Fire: target hit by spell takes continuous fire dmg for few seconds. And you must overcome obstacles put in place by people who do not want you to succeed. So, time to test out new spell: Noticed how camera showed explosive barrel on other side of crack?, use fireball to shoot it to get yourself bridge:) (remember also shoot barrel at boss arena, this reveals back exit of old mines, not much to do here now expect pick racthels first bag. From now on all types of spells can be air in addition oftheir default element. Enter and defeat all monsters. Minimal requirements Processor Intel Core i5 2300 Graphics GeForce GTX 560 Ti Memory 4 GB Help him out Follow him to the left until he waits again. Destroy the rock on the left side to make a rock bridge and enter Shifty's destroyed house to calm him down. The first type has you lighting up objects in a constellation-like pattern while the environmental ones are about what you'd expect - killing enemies and/or using your magic to clear the path. After cutscene, time to leave tomb, friendly necromancer is waiting you at port where you exit to and offers to sell you scarab(extra life) for 50 soulbeads, you can only carry one at time though, he also gives you task to find and kill four ghosts. Take the Sky Shard out of the tech and go back to the Sky Shard Door in the Rise. All Focuses When directly linked with Mastery, a different elemental effect is applied based on the Rune used. When you arrive to area, you may note man standing near signpost, if you have 300 soulbeads now do follow him and light up his campfire, as reward you can buy new wand (igni wand, increases dmg of fire spells, very useful for sky temple infact) for 300 soulbeads, I would suggest grind this soulbead amount now and pick new wand, since road will be blocked bit later temporary preventing access to this vendor (though you can return to get wand before next boss fight). Go further northwest where the old man was standing all the time. Reward: Mastery Rune, Through the Sky Temple on the South road, Zia walks by a detonation rock door with three detonation barrels behind them. Equip Creo with air element and move, now you can get windmills to rotate. There she finds a puzzle with three torches. Reward: Purple Soulbead, Follow the road in the Rise to the north until Zia reaches the rock prominence and go east (west is the Dark Tower). Instant Reward: 50 Green Soulbeads Inside it is a puzzle. In city few tasks to do include pick quest from man south from city entrance, next task is to talk to beggar at market square, he wants fresh bread from norhtern stall. There Merchant Rachel Marie is attacked by goblins and her carriage is smashed. Boss Woodwretch Twiggs Once done head through newly opened door and pick [Dulicate] -rune. (But since each spell don't have the same layout, it's ok, just it's annoying to guess which spell it is, best is to indicate which spell it is, it save a lot of time), example storm is immedi, gear wheel is on immedi slot, on example element is set to air, Telu, gear wheel around element on bottom is type, element is shown inside gear wheel. Now he is threatened by two guards. on Actus makes spell balls to fly forward. Reward: Purple Soulbead, When Greyleaf is attacked the church burned down and you are able to go inside and through the puzzle platform. Now our path lies in the Mage's Tower on the 4th floor. When you are ready to continue, head to bath thats blocked with brambles, follow road and drop down from broken bridge. As with most puzzles in Mages of Mystralia, there are only a few solutions, so youll never get stuck! Use Ice Bridge and Fireball to complete this. When attached after move: spell curves to left. In the room on the right is what we need. There is the lifted crystal from before. solution to puzzle: After leaving skytemple and entering back to the Rise, pick up new trigger rune. There are two torches. Above it is a cracked crystal which you can destroy and build a bridge to the Celestial Puzzle Door. . The next part of the quest involves lighting three torches simultaneously. Defeat all. All rights reserved. (Path is through mystral woods and road past Greyleaf.). Click and the card in your hands. After combat is over, hit explosive barrel to open up path to next rotch switch needed to open path trough windy device. Mages of Mystralia Wiki is a FANDOM Games Community. Zia then embarks on a journey to handle her magical abilities for which she became exiled for. He asks you for another Hot bread. When done, get on moving platform again and be ready to quickly get on another moving platform behind windwall. Now comes 4 elemental rooms, only first one is tricky: 1st wave there consist of air and fire resistant mobs and 2nd wave fire and ice resistant. Descriptions are work in progress. After defeating the bug-like creature advance left from the puzzle. (timer for 10min speed run achievement starts here) prepare yourself with strong spells, I suggest the Stormand the Rain. Not the gear well. To the right side of it is a cracked stone pillar. Goal is to move cart to other end of rails. 6-He now shoots 5 balls at once, time to use shield against em while avoiding skeletons Talk to him and he will leave to help Rachel fix the carriage. Past the door there is breakable door with explosive barrel nearby, within chest you find 25 soulbeads. Arriving at the region's main airport of Lyon . -repeat. Since the puzzles are getting harder depending on the level of difficulty chosen, they will not be described in detail here. reward: [Ghost queen elixir] -third health+mana increaser. Second ghost: When Greyleaf has burned down a door at the small graveyard is destroyed. Plant dublicate on left pressure plate, stand on right pressure plate and launch right leaning fireball to torch. 'Reward: Purple Soulbead, After the first Keydoor turn down where the statue is rotating. Next step is to head down and unlock door. Time to get back to where you came from and head towards Sky temple (to get there, move trough The Rise). You'll reach the platform. After 3rd slamm move in and start hiting tail with hammer Reward: Purple Soulbead, While advancing through the Sky Temple Zia comes across an arena with a strange mechanism (where the Master Rune is). Others require you to use magic to clear your way. Needed speels to complete it: Duplicate, Multiple Fireball. Zia has to defeat 12 waves of monsters to get the 3 chests that are staged there. Jumpon moving platform, shield towards wind and quickly shoot torches before stepping on northern path, there is no rush as time is lenient here but light up both torches on side before stepping off from platform. Go back to the island and hang the Meat above the fire and light the campsite. Mages of Mystralia. Restock on manapotions if needed and head to Greyleaf. Doesn't matter what she answers, he will run away again. When Twiggs gets lower on health orb changes its color to red, phases 2 and 3 have little extra now: on phase 2, 2 large roots spawn (these summon smaller roots in addition to twiggs summoning them) kill these two roots while avoiding small roots. Now go south until Zia reaches the sea. After first platform ride, if you move up on ramp to south, you reach seal puzzle. Reward: Opening up the Road out of Haven, On the way to Greyleaf Zia passes a small part of the Mystral Woods. Max Free Spin winnings 100. 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