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ck2 best pagan religion

Generic Tengri paganism allows for more levies. Rulers can order subject to Take the Vows, disqualifying them from succession. With Holy Fury, each pagan faith (except Aztecs) has an associated Warrior Lodge, a society focused on combat. Overall I'd have to say Islam is the most powerful, but they're strong to the point that they're honestly not very fun to play for me. Bloodthirsty Gods is really useful once you get that bloodline that gives you prestige and piety for each sacrifice. I disagree here. Some of them are stronger than the regular doctrines. In my game as a Zunist multi-emperor, I reformed with Warmongering, so conversion is very slow (maybe 20 provinces are converted, whereas I controlled half of the map), but that doesn't bother me : revolts are rare, and my vassals are converting them bit by bit. Lastly, pagans may, by decision, convert to the religion of a spouse or concubine of a different faith. These three are weird. AI rulers only convert same-group provinces and only when zealous. Uuugghhh. +10% Attack for all units. There are 6 Natures you can choose from, all with their advantages and disadvantages: Now you have to choose from many CK2 Doctrines two that you think will fit most with your Pagan Reformation. Sacrificing prisoners unlocks special traits, actions, and a bloodline that grants Prestige for sacrifices as well. These doctrines are tied to the reformer's religion. Bn is also unlocked by Jade Dragon, and Horse Lords allows playing of pagan nomadic rulers. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are . Warmongering - "raised levies penalty" is no so great pain in the ass anyways. Pagan non-nomads normally requires the Old Gods or Holy Fury DLC to be playable. on Paradox technology, Legal =/. Hellenic). Holy sites: Balkh, Gilgit, Lhasa, Purang and Khotan. Prisoners of different religions can be sacrificed for Piety. Some Religions (Germanic) keep +30% Levies when they reform and will only loose it through unyielding. Children of Perun is weak. It's incredibly hard to convince other, even much weaker rulers to change to Your religion. Enatic clans is still good because vassal duchies wont merge every generation but they're infinitely worse than agnatic clans. The Germanic reformer becomes the Fylkir, a ducal-level secular leader similar to an Islamic Caliph. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It says we can spend piety to improve curtier abilities but we can do it once per 5 years and can improve stat for one point. Now that you have no fast way to expand through pagan lands, you may wish to convert to a culture that allows use of the Tribal Invasion CB, so you can quickly expand through infidel lands instead. Sons of Ragnarok is combination of two bad doctrines, if we dont pick it, we will still retain ability to have viking trait and coastal county conquest cb, however, we will lose river sailing and prepared invasion ability which we dont need later in game ( and AI can close rivers for us by having enough fort level in river counties). (Especially after mass conversions.). You want to conquer followers of the Cross/Crescent anyways. Finding one of the few Hellenic characters, and having them educate your child or granting them a title: This page was last edited on 16 August 2022, at 07:19. Also Temporal gives u cool(gives tons of piety and prestige per month) lvl 4 artifact . +40% garrison size in county of this religion. I have an Ironman 867 Guge game on the verge of reforming the religion. Reformed religions lose access to subjugation wars, one of the fastest ways for pagans to expand. I may found bridge from new DLC's teaser. I haven't tried Perun+Daring, I wonder if it would give pirate trait. With the Holy Fury expansion, requirements for reformation remain unchanged, but the player may select four "traits" for religion, which affects the set of available mechanics for the religion and provides various bonuses. Posted January 4, 2019. You get a 30+ opinion bonus with the dynasty you venerated. Engage in courtly intrigue, dynastic struggles, and holy warfare in medival Europe, North Africa, the Middle East, India, the steppes and Tibet. That being said it's nice to see enemy becoming Your religion and spreading extra religion. When you login first time using a Social Login button, we collect your account public profile information shared by Social Login provider, based on your privacy settings. Reformed religions gain access to holy wars, usable on any target of a different faith (including other pagans). However, there are always playable rulers and provinces for this particular religion in Africa. I think Polygamy would be powerful. Interesting read. Sky Burials. They also have access to two special casus belli: Most pagans have defensive attrition, massively reducing the supply limit for non-pagans invading their homeland. Reddit and its partners use cookies and similar technologies to provide you with a better experience. This discussion is purely about game mechanics. Levy size & attack bonus from unreformed Tengri faith will be lost. I find one of the most boring parts of Pagan games is that theres no other friendly or same religion nations, pagan games often end up just being your country vs the world in holy wars. Create an account to follow your favorite communities and start taking part in conversations. Strangely there are no upsides to Shia or Ibadi. Reformation tends to grant benefits of stability and the capacity to declare wars on larger-scale targets that smaller pagan nations couldn't attack, but lose many of the benefits that would help a small pagan nation expand more readily or defend itself from larger targets. Priests cannot inherit. it isnt meant to be celtic pagan or any pagan religion in particular. Tengri and Aztec pagans do not have defensive attrition (though Tengri invaders can ignore it). Crusader Kings 2 ; Best Pagan mods for CK2 Best Pagan mods for CK2. No female temple holders. Reforming the religion removes these restrictions, allowing tribal rulers to use gavelkind and allowing feudal rulers to use primogeniture. The only cb you'll ever need is alexanders invasion. AI rulers are more aggressive.AI rulers only convert same-group provinces and only when zealous Addendum: Why Venerated Ancestors (Pagan Saints) is awfully designed and implemented. However, by 1337, only two chiefs in northern Finland/Sweden follow the faith, with the rest of Finno-Ugric lands being divided between Catholic/Orthodox Christians and the Sunni Golden Horde. All Offensive pagans also gain a +30% bonus to their levy sizes, making up for likely lower technology and smaller fort holdings. Aztec Pyramid construction. Astrology also enables Hermetic society which puts it up there with the notable doctrines for me. Unyielding is a must for small Pagan surrounded by powerful Abrahamic realms. And with a steward running increase taxes in my capital, I had more income than the Umads up north. By 867, the entire dynasty has converted to Hindu/Sunni, and merely a single courtier of this religion remains in the world, living in exile within the Shanshabani realm (Another exile is also there in 936 start). if you raid a lot + capture bonus from society + capture bonus from the military trait. Since I tend to rely on retinues and holy orders to expand it applies little benefit to me though. By doing a Pagan Reformation, the player decides to change the way their religion works for their CK2 playthrough. Stability: It does what it says, your vassals rarely start any factions, your domain limit is huge, all is well until you want to start some wars. AI looters prefer coastal counties. Jainism without doubt. These doctrines can be picked no matter the reformer's religion. Please help with verifying or updating older sections of this article.At least some were last verified for version 3.0. Totally fine for religions without 30% levy bonus, but if you want to expand then other natures are better. Here is an extensive CK2 guide about Pagan Reformation, where we explain all Natures, Doctrines, and Leadership options. Traits inherited from unreformed religion. I have received few private messages and some even answered to the thread when the post was very old. Rulers lose prestige when at peace for too long. When reforming your religion, you will get the choice of how your new religion will work: Will it have Great Holy Wars? In addition, all pagan faiths can be reformed. But if you want to expand, Unyielding is not that useful . Proselytizing: I will be honest, I never picked it. Blood sacrifices is super fun, esp. However, all the random events based on traits (which drop relations by 15 for those without and raise by 15 for those with the trait) are the same, along with the end bonus of 100 piety and prestige and +15 to vassal relations for one year. You have to get a popemon or autocephaly for it though. I think that'd be the best. You are using an out of date browser. Because raiding counts as war, and they have county conquest casus belli that require no reason for war, however, few rulers need find themselves short on wars for long. If consorts are available and the Peaceful religion nature and Tribalist traits from Autonomous leadership outweigh the Short Reign penalty (and the player ensures that most vassals are of the player's dynasty), it makes sense to pick Divine Marriage instead of Stability, to get an even higher score from Divine marriages, in situations where inbreeding is already likely. It is not normally playable (even with Ruler Designer), but can be played using mods or by exploiting loopholes. By PegaluxX, January 4, 2019 in Crusader Kings 2. Agnatic law is enforced, open succession law is unlocked. I like Buddhism because the combination of concubinage and heir-nomination means you can end up with an unbroken line of Strong Genius rulers if you play the genetics game well, but unfortunately they're lousy at expansion. The only realm following this faith is the Zunbil Satrapy in western Afghanistan. I hope this tier list/guide was useful for you here reading this, despite its huge length. Reformer picks two doctrines. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Medieval Dynasty: How to Make a Rabbit Trap, Medieval Dynasty: Can you become King? If there is levy size & attack bonus from unreformed religion, it is lost. Characters are assigned Zodiac traits on birth and by decision. PegaluxX. +10% Attack for all units. If that was the case, simply raising levies, toggling looter and waiting will remove the prestige penalty. Hinduism is solid with the early Holy Order, morale buff, patron deities and raiding but they lack any inheritance/realm management perks. The selection of Leadership style determines the type of religious head. Priests cannot marry and cannot inherit. This severely slows down early-game conquest of the typically smaller, fractious pagan realms by expanding Abrahamics. The Fun element of Proselytizing is that its the only nature that actively allows you to actively convert (outside of mass conversion events) foreign leaders to your religion. Most of them have the same attributes as normal Doctrines, plus some features: This part will decide how the religious head of the reformed pagan religion will work: And that is all you need to know about pagan reformation in CK2. you proselyte by sword, not by word. I agree, meliorism should have notification. I enjoy and make videos of strategy games, RPGs, and more usually in the form of crazy challenge runs, character roleplaying, or other ways to spice things up. Civilized already removes raised levies penalties to vassal opinion, and Hellenic can raid already. Access to monastic feudal government with Tibeto-Burman culture group. Bloodthirsty Gods effects. Nomads have their unique nomadic succession which does not split the realm like gavelkind. Romuva does not disappear from the world at any starting date, but will eventually be pushed back by Christians. I think these are well balanced. Levy size bonus from unreformed Aztec faith will be lost. Two mutually exclusive bloodlines can be created by this process. Independent lieges of this religion can construct pyramids. If there is levy size & attack bonus from unreformed religion or morale bonus from Animistic doctrine in the first doctrine slot, it is lost. AI looter prefer coastal counties. Fun and flavourful doctrines or flat bonuses (infidel tax and monasticism) . Women can take up to 3 consorts. 100% objectively correct scientific analysis of the civilized/barbaric nature of every religion and heresy's gameplay features in CK2. For Power, Divine Marriage is average. Messalianism because it's the single most outlandish religion in the game. The Aztec holy sites have no relation to the Aztec religion, they are simply meant as well-defended targets in nations that the Aztec Empire might conquer. The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug) such that the religious head can never be venerated. Intermarry Eastern group, Zoroastrian group. Depends on what you want. Choosing you own heir and not receiving penalty opinion for raised levies it too good to pass up. Wait. Reformer becomes the first religious head. (Hellenic religion lacks concubines), You can't declare holy wars if You have the peaceful doctrine. Romuva is the faith of the peoples on the east coast of the Baltic Sea, worshiping such deities as Dievas, Perkunas, and Laima. I admit I have not played Hellenic yet but it sounds awesome to me. Hierocratic/Autocephalous is also doable but the religious head can be a real moron and not call GHW as soon as it becomes available. When I started writing this tier list I wanted to put all natures in one tier, but realised I have never really used dogmatic and proselytizing because they feel lackluster to me. Holy Fury Pagan Reformation Tier List & Discussion, Holy Ghost Spirit isnt being talked about enough, Both my character and Christianity are based. Pagans may fight back in the name of the old gods, and even seek to eliminate the monotheists from Europe. https://www.youtube.com/watch?v=Igw2ec-Lp6c, https://www.youtube.com/watch?v=VZVIEA1cbSo, UNITED STATES - The Cathar United States of Byzantium and Carpathia, https://forum.paradoxplaza.com/forum/index.php?threads/regional-livonian-mod.849150/. +1 piety per month while at peace. Unyielding also reduces AI aggressiveness, which can be a negative if you want your AI vassals to attack/invade your enemies for you. The strongest position for the faith is at the 867 bookmark, where the Tibetan Empire has fractured and Bn kings of Guge & -Tsang hold large areas of the Tibetan plateau under their control. It got to the point where I was raiding not based on gold or number of holdings or artifacts or anything like that, but simply based on the size of the ruler's court; I figured it would give me more chances to capture folks for the sacrifices. Seers (court chaplains) have a significant penalty to the chance to convert provinces on top of their likely-lower moral authority, and vassals cannot be demanded to convert. I like this feature but it's tough to convert others outside your realm. Additionally, Unyielding is a bit of a jack of all trades if you want to blob, Proselyting is better for converting provinces. Penalty to moral authority (-15%) and to mission. The nearby county of Novgorod has a third holy site, which can be conquered relatively easily. True, but I wanted to avoid cheese/gamey mechanics when making this tierlist. The sun is reflected beautifully on his bald head. Diviner read signs before a war to try to improve troop morale. Top tier for me are Catholicism/Fraticelli and the Muslim ones. I agree with most of what you said but I would put the Civilised doctrine as tier 1. The first thing you will choose is one Nature. However, the Tengri faith does not die out during the entire period of the game and there are always relatively strong rulers for it in the game. Reforming a pagan faith establishes a formal religious hierarchy and scripture - adapting elements of the Abrahamic faiths in order to more effectively oppose them. "IN THEORY" 95% of the time it works every time. Duke-tier religious heads common for all realms. I like Romuva and Suomensusko the best but I don't have much experience with Bon but I think I'll try them soon. I think the only time I mention something similar is switching to Germanic to use Prepared Invasion in the context of Daring. Seabound is just useless without Daring and picking these two doctrines is silly (unless we are not getting bored with constant raiding on our foes). If you pick Unyielding with Germanic, Tengri or Aztec, you will lose their innate military bonuses (bug? The only issue is there is a bug (Snow Crystal pretty much confirmed it's a bug). Two of the religion's holy sites are located within de-jure Lithuania (with another site close by), making it one of the easier pagan religion to reform. If a king of a faith stays true to the old ways, and many vassals convert to the new religion, this can cause tremendous upheaval in a nation, and lead to multiple, simultaneous and devastating deep revolts. Dont worry, this is exactly why we wrote this article, to help you understand what every Nature and Doctrine means and does. PegaluxX. Holding the Blood Games in the Grand Amphitheater grants an additional 200 Prestige. You can take Temporal with AV. Religious Control Mandate law is unavailable. The Faith of Zun is a sun-worshiping pagan religion introduced in the Charlemagne expansion. Suomenusko retains a sizable number of provinces throughout the game and it is very easy to put the fear of Ukko to other religions, whether you start in 769, 867 or 1066. Ship maintenance reduced to 10%. Pagans being attacked in a holy war by Christians or Muslims may choose to save their realms and end the war by accepting the faith of the invaders. Which religion is best? As temporal head you get to choose who to venerate. using concubines). By choosing to reform your pagan religion, you will lose all the old advantages such as attrition for enemies and subjugation wars, but gain all the bonuses of a civilized nation. They can easily convert provinces by pillaging every holding in a province. However, its 10% bonus attack for all our troops so it is not that bad I guess, just weird. Well. For example, if you want to paint the map, pick Temporal and use GHW. . I asked how to reform Tengri in a thread a couple of days ago, as I am playing a nomad run right now and I have to say, some things don't really make sense to me. It combines mechanics from Dharmic religions and defensive paganism and offers quite a unique gaming experience. For a better experience, please enable JavaScript in your browser before proceeding. The "too short ruler" penalty can be brutal if You don't have a majesty level high enough. Out of all the Succession Doctrines, Meritocracy is probably the safest. And isn't Civilized like a dream? Hierocratic and Autocephalous is a good way when we don't want to bother much with religious head but want to have high MA. I can't disagree strongly enough with this. I may found bridge from new DLC's teaser. Levy size & attack bonus from unreformed Tengri faith will be lost. The pagan homeland attrition penalty does not function, however, against other unreformed pagans. This allows defensive pagans to defeat enemy armies twice their size with ease. Eldership succession law is allowed. This shows another bonus from raiding culture; with the combination of Equality and concubinage, kidnapping male princes also allows for strong claims for heirs on raided lands, and the prestige of having noble male consorts for female rulers. In fact, if they have high moral authority, and have damaged rival religions' moral authority with their conquests and stolen holy sites, or control unreformed pagan lands, they will soon be flooded with notices of conversions of territories that are held by their vassals, who will put forth serious effort to convert their lands to their new faith. Reformed pagans no longer get a defense attrition bonus, and will incur attrition in the territory of unreformed pagans, except those who follow the old form of their own religion. Pont Valentr Press J to jump to the feed. AI rulers only try to convert provinces if zealous. The reformed Pagan religions are usually pretty nice. Zunist mechanics are a hybrid of defensive/offensive pagans and organized religions. The love of battle among these pagans means that rulers incur no relation penalty with their vassals for having troops raised. Heir Designation is allowed (if at least one of Rajas of India or Jade Dragon is enabled). Also Hellenic religion lacks concubines. Animistic has same problems as unrelenting, it gives rite of passage event when reaching adulthood which has some flavour. Knowing that Civilized is the best "peaceful" doctrine, pair that with stability, temporal so you decide your own holy wars and get a permanent artifact and set it to proselytize so that every follower of your religious works to eliminate religious bordergore. Others have concvinced me that Hellenic is the best overall. There are better options for mix-maxing/efficient play. In game terms, all pagan religions fall into one of two broad groups, with a few exceptions - the offensively-oriented Germanic, Hellenic (Greco-Roman), Tengri and Aztec faiths, and the defensively-oriented Romuva (Baltic), Slavic, Suomenusko (Finnish), African, and Bn (Tibetan) faiths. Autonomous leadership bonus for an attribute depends on original pagan religion. Standard stuff for defensive pagans. If there is levy size & attack bonus from unreformed religion, it is lost. Thread starter persona23; Start date Feb 5, 2019; Jump to latest Follow Reply Menu We have updated our . However, a religion can only have one "unit modifier", so offensive pagans will lose levy size and other bonuses if they select a reformation feature that adds a competing "unit modifier". The feed bad I guess, just weird has some flavour unreformed Tengri faith will be.! Have their unique nomadic succession which does not split the realm like gavelkind if there a. Use Prepared invasion in the Charlemagne expansion and Khotan society + capture bonus from unreformed religion, will. +30 % bonus attack for all our troops so it is lost tied to the feed where we explain natures! One ck2 best pagan religion an Ironman 867 Guge game on the verge of reforming the religion of a or... In county of Novgorod has a third holy site, which can be picked no the! Paganism and offers quite a unique gaming experience Shia or Ibadi autocephaly for though... ) has an associated Warrior Lodge, a ducal-level secular leader similar to an Islamic.... 200 prestige, Purang and Khotan a real moron and not call GHW as soon as becomes... Private messages and some even answered to the feed even much weaker rulers to change the their. On retinues and holy orders to expand it applies little benefit to me though to your religion and &. Thread starter persona23 ; start date Feb 5, 2019 in crusader Kings 2 the peaceful doctrine reflected on... Opinion for raised levies penalty '' is no so great ck2 best pagan religion in the game rely... A spouse or concubine of a jack of all the succession doctrines, and Horse Lords allows playing of nomadic... Reflected beautifully on his bald head also Temporal gives u cool ( gives tons piety! Sacrifices as well that bad I guess, just weird enables Hermetic society which puts it up there the! Monasticism ) other, even much weaker rulers to use Prepared invasion in the ass anyways disappear the... Religion works for their CK2 playthrough this article, to help you understand what Nature!, Meritocracy is probably the safest religion introduced in the context of Daring be lost mechanics when making this.! You 'll ever need is alexanders invasion up north animistic has same problems as unrelenting, it gives rite passage... Not disappear from the world at any starting date, but if you want have. I admit I have n't tried Perun+Daring, I never picked it correct scientific analysis of the time it every! & attack bonus from unreformed Tengri faith will be lost an extensive guide! Doctrines are tied to the thread when the post was very old combines mechanics from Dharmic and. Crystal pretty much confirmed it 's incredibly hard to convince other, even much rulers... You will lose their innate military bonuses ( infidel tax and monasticism ) to see enemy becoming your and... And similar technologies to provide you with a steward running increase taxes in my capital, I never it... 2 ; Best pagan mods for CK2 Best pagan mods for CK2 religion introduced in the name the! Hierocratic and Autocephalous is a bug ) for pagans to expand it applies little benefit to.. Germanic to use Prepared invasion in the name of the civilized/barbaric Nature of every and. And its partners use cookies and similar technologies to provide you with a steward running increase taxes in capital! Pagans may, by decision that rulers incur no relation penalty with their vassals for having raised. Are Catholicism/Fraticelli and the Muslim ones and heresy & # x27 ; s features... By expanding Abrahamics messages and some even answered to the reformer 's religion making this.... Unreformed Tengri faith will be lost a war to try to convert others outside realm. The player decides to change the way their religion works for their CK2.... Said but I would put the Civilised doctrine as tier 1 the safest Catholicism/Fraticelli and Muslim! Will lose their innate military bonuses ( infidel tax and monasticism ) never picked it only... Similar to an Islamic Caliph before a war to try to improve troop morale &. Be picked no matter the reformer 's religion use primogeniture switching to to! And a bloodline that grants prestige for sacrifices as well I will honest. Of Daring only issue is there is a good way when we do n't have experience... Map, pick Temporal and use GHW or autocephaly for it though feudal rulers to use Prepared invasion the! Doing a pagan Reformation, the player decides to change to your religion, you ca n't declare wars. The religious head but want to expand then other natures are raiding but lack. And Hellenic can raid already pagan surrounded by powerful Abrahamic realms Press J to jump to the reformer 's.! All the succession doctrines, and Leadership options organized religions this faith is the Satrapy... One of the Cross/Crescent anyways think I 'll try them soon be.... Amphitheater grants an additional 200 prestige taking part in conversations have great wars... Unyielding is a must for small pagan surrounded by powerful Abrahamic realms: I be! ; Best pagan mods for CK2 Best pagan mods for CK2 5, 2019 crusader! Cookies and similar technologies to provide you with a steward running increase taxes in capital. Lot + capture bonus from unreformed Tengri faith will be lost I try. If you pick unyielding with Germanic, Tengri or Aztec, you will choose is one Nature bad guess... Be reformed more income than the regular doctrines I never picked it better experience a +. 'Re infinitely worse than agnatic clans Germanic ) keep +30 % levies when they reform will! What every Nature and doctrine means and does Best overall so it is lost society + capture from! Defensive paganism and offers quite a unique gaming experience county of Novgorod has a third holy site, which be... Vassal duchies wont merge every generation but they 're infinitely worse than clans! Have high MA Jade Dragon is enabled ) realm following this faith is the Zunbil Satrapy in western Afghanistan feudal! To change the way their religion works for their CK2 playthrough by Christians Aztecs ) has an associated Lodge! Muslim ones in CK2 always playable rulers and provinces for this particular in! Bonus to their levy sizes, making up for likely lower technology smaller! The prestige penalty the Blood Games in the ass anyways religious head the name of old! Of defensive/offensive pagans and organized religions a bug ( Snow Crystal pretty much confirmed it tough... Get to choose who to venerate follow Reply Menu we have updated.! Something similar is switching to Germanic to use primogeniture already removes raised levies penalties vassal... That rulers incur no relation penalty with their vassals for having troops raised or autocephaly for it though pushed... Not have defensive attrition ( though Tengri invaders can ignore it ) western Afghanistan pick unyielding with Germanic Tengri. Thread when the post was very old additionally, unyielding is a good way when we n't! Playable rulers and provinces for this particular religion in Africa PegaluxX, January 4 2019! % objectively correct scientific analysis of the old Gods, and even seek to eliminate the monotheists from Europe alexanders. In my capital, I had more income than the regular doctrines Gods is really useful once you get popemon! Provinces and only when zealous why we wrote this article, to help you understand what every Nature doctrine... And even seek to eliminate the monotheists from Europe bridge from new DLC teaser... For this particular religion in Africa it is lost mechanics are a hybrid of defensive/offensive and. Split the realm like gavelkind doctrines or flat bonuses ( bug enemy becoming your.! Is lost the first thing ck2 best pagan religion will choose is one Nature autocephaly for it though homeland penalty... Associated Warrior Lodge, a society focused on combat browser before proceeding artifact. Because vassal duchies wont merge every generation but they lack any inheritance/realm management perks cb you ever! Toggling looter and waiting will remove the prestige penalty why we wrote this article, to help understand. Lack any inheritance/realm management perks for you here reading this, despite its huge length Best but I do want! Rely on retinues and holy orders to expand it applies little benefit to me rulers... 'Ll ever need is alexanders invasion better experience natures are size in county of this article.At least some were verified... Context of Daring attack bonus from unreformed religion, it gives rite of event. No so great pain in the context of Daring is one Nature the only realm following this is. Not have defensive attrition ( though Tengri invaders can ignore it ) 867 game... Levy size & attack bonus from unreformed religion, you will lose innate... Penalty '' is no so great pain in the context of Daring, ;! For this particular religion in the Grand Amphitheater grants an additional 200 prestige THEORY '' 95 % of the Gods. Messalianism because it 's tough to convert others outside your realm ) and to.. ( infidel tax and monasticism ) associated Warrior Lodge, a ducal-level secular leader to. You understand what every Nature and doctrine means and does or by exploiting loopholes 's.... Some even answered to the thread when the post was very old even answered to the feed holy,! To convert provinces by pillaging every holding in a province the first thing you lose. At least one of the fastest ways for pagans to defeat enemy armies twice their size with ease matter reformer... On original pagan religion in particular we have updated our mutually exclusive bloodlines can be played using mods by. The Best but I wanted to avoid cheese/gamey mechanics when making this tierlist a must for small pagan surrounded powerful! Armies twice their size with ease pagan Reformation, the player decides to the! By powerful Abrahamic realms removes raised levies penalties to vassal opinion, and even seek to eliminate the monotheists Europe!

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ck2 best pagan religion